For those conan fans out there check this out..
Trailer
When you mention the character Conan, Arnold Schwarzenegger's bronze biceps and trademark accent come immediately to most people's minds. But decades before Arnie lit up the silver screen as the eponymous barbarian anti-hero, Conan existed as a series of '30s-era stories from creator and fantasy author Robert E. Howard. The ever-popular Conan has popped up in a variety of media in the years since, but it's Howard's original fiction that the designers at Nihilistic Software have used as a basis for their upcoming ultra-violent action game starring the world's most famous Cimmerian. We went hands-on with a nearly final build of Conan to see how it's shaped up toward the end of development.
Conan the game isn't directly based on any particular Conan story, but fans of the original works will recognize returning locations from the original stories, like the lands of Kush and Stygia. Of course, there will be a number of original, fantastic environments through which to slaughter, too, such as a set of ocean ruins we got to see that are full of gigantic living statues and semi-corporeal, ghost-like enemies that your weapons can't always hit. At the outset, Conan has lost four of his enchanted pieces of armor which he intends to recover, and each one will grant him a new magical attack when he retrieves it. As a barbarian, Conan doesn't especially relish the thought of using magic, but he also recognizes its utility when there are all these enemies just asking to be driven before him. Along the way, Conan will encounter A'kanna, a lithe and sensual archer who seems like she'll act as a wily feminine foil for all of Conan's trademark bluster and bravado.
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